import uwcse.graphics.*; // access the graphics utilities in the uw library import java.awt.Color; // access the Color class /** *
* Create a pumpkin in a graphics window *
* * @author your name here */ public class Pumpkin { // Your instance fields go here /** * Creates a pumpkin centered at location (x,y) in the GWindow window. The * size of the pumpkin is the default size times scale. */ public Pumpkin(int x, int y, double scale, GWindow window) { } /** * Draws in the graphics window a pumpkin at location (x,y) with size = * default size * scale */ private void draw() { } }